Distortion-memory tradeoffs in cache-aided wireless video delivery

Parisa Hassanzadeh, E. Erkip, J. Llorca, A. Tulino
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引用次数: 30

Abstract

Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user devices, requests can be served locally, relieving strain on expensive backhaul. In addition, using network coding allows the simultaneous serving of distinct cache misses via common coded multicast transmissions, resulting in significantly larger load reductions compared to those achieved with conventional delivery schemes. However, prior work does not exploit the properties of video and simply treats content as fixed-size files that users would like to fully download. Our work is motivated by the fact that video can be coded in a scalable fashion and that the decoded video quality depends on the number of layers a user is able to receive. Using a Gaussian source model, caching and coded delivery methods are designed to minimize the squared error distortion at end user devices. Our work is general enough to consider heterogeneous cache sizes and video popularity distributions.
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缓存辅助无线视频传输中的失真-记忆权衡
移动网络运营商正在考虑将缓存作为跟上高清无线视频流日益增长的需求的策略之一。通过在无线接入点或终端用户设备上预取流行内容到内存中,请求可以在本地提供,从而减轻昂贵的回程的压力。此外,使用网络编码允许通过公共编码多播传输同时服务不同的缓存缺失,与使用传统交付方案相比,可以显著减少负载。然而,之前的工作并没有利用视频的属性,只是将内容视为用户想要完全下载的固定大小的文件。我们的工作的动机是视频可以以可扩展的方式编码,并且解码的视频质量取决于用户能够接收的层数。使用高斯源模型,缓存和编码传输方法被设计为最小化最终用户设备的平方误差失真。我们的工作足够通用,可以考虑异构缓存大小和视频流行度分布。
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