O. Blazhko, Tetiana Luhova, S. Melnik, Viktoriia Ruvinska
{"title":"Communication model of open government data gamification based on Ukrainian websites","authors":"O. Blazhko, Tetiana Luhova, S. Melnik, Viktoriia Ruvinska","doi":"10.1109/EXPAT.2017.7984367","DOIUrl":null,"url":null,"abstract":"The article defines and characterizes the information-communicative model of gamification of the governmental open data web portals as well as defines the factors that contribute to the effective functioning of an open database in computer games of various types. The integration of Ukrainian governmental websites, containing open statistics data, into a public open data portal is described. The article provides the rules for selecting the data suitable for gamification and gives an example of the design of arcade-type games with open data sets.","PeriodicalId":283954,"journal":{"name":"2017 4th Experiment@International Conference (exp.at'17)","volume":"4 4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 4th Experiment@International Conference (exp.at'17)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EXPAT.2017.7984367","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8
Abstract
The article defines and characterizes the information-communicative model of gamification of the governmental open data web portals as well as defines the factors that contribute to the effective functioning of an open database in computer games of various types. The integration of Ukrainian governmental websites, containing open statistics data, into a public open data portal is described. The article provides the rules for selecting the data suitable for gamification and gives an example of the design of arcade-type games with open data sets.