Realizing Large-Scale Interactive Network Simulation via Model Splitting

N. Vorst, Jason Liu
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引用次数: 9

Abstract

This paper presents the model splitting method for large-scale interactive network simulation, which addresses the separation of concerns between network researchers, who focus on developing complex network models and conducting large-scale network experiments, and simulator developers, who are concerned with developing efficient simulation engines to achieve the best performance on parallel platforms. Modeling splitting divides the system into an interactive model to support user interaction, and an execution model to facilitate parallel processing. We describe techniques to maintain consistency and real-time synchronization between the two models. We also provide solutions to reduce the memory complexity of large network models and to ensure data persistency and access efficiency for out-of-core processing.
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通过模型分割实现大规模交互网络仿真
本文提出了一种大规模交互网络仿真的模型分割方法,解决了网络研究人员和模拟器开发人员之间的关注点分离问题,前者专注于开发复杂的网络模型并进行大规模网络实验,而后者则专注于开发高效的仿真引擎以在并行平台上实现最佳性能。建模分割将系统划分为支持用户交互的交互模型和便于并行处理的执行模型。我们描述了在两个模型之间保持一致性和实时同步的技术。我们还提供解决方案,以降低大型网络模型的内存复杂性,并确保数据持久性和外核处理的访问效率。
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