Real-time interactive object outlining using control points and smoothness parameter manipulation

O. Ikeda
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Abstract

Several promising methods of outlining objects from image have been reported. They, however, do not always give accurate outlines. We construct an interactive outlining method based on the thinning process to achieve accurate, easy, and intuitive outlining for any image. In this method, the region of the band where the outline is allowed to exist is controlled, and the outline curve is edited indirectly by manipulating the smoothing parameter of the filter for the gradient field. In its implementation, the thinning process was made as non-redundant as possible. The outline curve is displayed typically in about 0.2 sec after each interactive operation on a 300 MHz PC.
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使用控制点和平滑参数操作的实时交互式对象概述
已经报道了几种有前途的从图像中勾画物体轮廓的方法。然而,它们并不总是给出准确的轮廓。我们构建了一种基于细化过程的交互式概述方法,以实现对任何图像的准确,简单和直观的概述。该方法通过控制带内允许轮廓存在的区域,通过控制梯度场滤波器的平滑参数来间接编辑轮廓曲线。在实施过程中,细化过程被尽可能地简化。轮廓曲线通常在300mhz PC上每次交互操作后约0.2秒内显示。
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