Multimedia Content Provisioning Using Service Oriented Architectures

I. Brunkhorst, S. Tönnies, Wolf-Tilo Balke
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引用次数: 19

Abstract

Today, multimedia system are still widely realized as monolithic systems. But building such applications using Service-Oriented Architectures - especially for the Processing and Delivery of continuous Multimedia data streams - has been a controversial topic since years. As a result, applications in the multimedia domain cannot yet benefit from Web service architectures. Thus, building and maintaining large-scale multimedia applications remains a difficult, costly, time-consuming and challenging problem. In this paper we present our approach for building large scale multimedia systems and compare it with the current state of the art, concentrating on the selection and validation of multimedia service composition.
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使用面向服务的体系结构提供多媒体内容
目前,多媒体系统仍普遍采用单片系统的形式来实现。但是,使用面向服务的体系结构构建这样的应用程序——特别是处理和交付连续的多媒体数据流——多年来一直是一个有争议的话题。因此,多媒体领域中的应用程序还不能从Web服务体系结构中获益。因此,构建和维护大型多媒体应用程序仍然是一个困难、昂贵、耗时和具有挑战性的问题。在本文中,我们提出了构建大型多媒体系统的方法,并将其与当前的技术状况进行了比较,重点介绍了多媒体服务组合的选择和验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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