Improving perspective taking and empathy in children with autism spectrum disorder

Darin E. Hughes, Eleazar Vasquez, Erika Nicsinger
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引用次数: 13

Abstract

This paper discusses the design, implementation, and evaluation of a serious game intended to reinforce applied behavior analysis (ABA) techniques used with children with autism spectrum disorder (ASD) by providing a low cost and easily accessible supplement to traditional methods. The goal is develop a safe environment for social exploration and learning that boosts the child's confidence while providing calming mechanisms. Games increase children's motivation and thus increase the rate of learning in computer mediated environments. Furthermore, children with ASD are able to understand basic emotions and facial expressions in avatars more easily than in real-world interactions.
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改善自闭症谱系障碍儿童的视角和同理心
本文讨论了一款严肃游戏的设计、实现和评估,该游戏旨在通过提供一种低成本且易于获取的传统方法来加强应用行为分析(ABA)技术在自闭症谱系障碍(ASD)儿童中的应用。目标是为社会探索和学习创造一个安全的环境,在提供平静机制的同时增强孩子的信心。游戏增加了孩子们的动机,从而提高了在计算机媒介环境下的学习速度。此外,与现实世界的互动相比,患有自闭症谱系障碍的儿童能够更容易地理解虚拟形象中的基本情绪和面部表情。
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