Extracting users' intended nuances from their expressed movements: in quadruple movements

T. Komatsu, Chihaya Kuwahara
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Abstract

We propose a method for extracting users' intended nuances from their expressed quadruple movements. Specifically, this method can quantify such nuances as a four dimensional vector representation {sharpness, softness, dynamics, largeness}. We then show an example of a music application based on this method that changes the volume of assigned music tracks in accordance with each attribute of the vector representation extracted from their quadruple movements like a music conductor.
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从用户表达的动作中提取他们想要的细微差别:在四人动作中
我们提出了一种方法来提取用户的意图细微差别从他们表达的四重动作。具体来说,这种方法可以量化这些细微差别,作为一个四维向量表示{清晰度,柔软度,动态,大}。然后,我们展示了一个基于该方法的音乐应用程序示例,该应用程序根据从四连音运动中提取的向量表示的每个属性来改变指定音乐轨道的音量,就像音乐指挥一样。
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