{"title":"A Player-Possession Acquisition System for Broadcast Soccer Video","authors":"Xinguo Yu, Tze Sen Hay, Xin Yan, Chng Eng Siong","doi":"10.1109/ICME.2005.1521475","DOIUrl":null,"url":null,"abstract":"A semi-auto system is developed to acquire player possession for broadcast soccer video, whose objective is to minimize the manual work. This research is important because acquiring player-possession by pure manual work is very time-consuming. For completeness, this system integrates the ball detection-and-tracking algorithm, view classification algorithm, and play/break analysis algorithm. First, it produces the ball locations, play/break structure, and the view classes of frames. Then it finds the touching points based on ball locations and player detection. Next it estimates the touching-place in the field for each touching point based on the view-class of the touching frame. Last, for each touching-point it acquires the touching-player candidates based on the touching-place and the roles of players. The system provides the graphical user interfaces to verify touching-points and finalize the touching-player for each touching-point. Experimental results show that the proposed system can obtain good results in touching-point detection and touching-player candidate inference, which save a lot of time compared with the pure manual way.","PeriodicalId":244360,"journal":{"name":"2005 IEEE International Conference on Multimedia and Expo","volume":"25 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2005 IEEE International Conference on Multimedia and Expo","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2005.1521475","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 20
Abstract
A semi-auto system is developed to acquire player possession for broadcast soccer video, whose objective is to minimize the manual work. This research is important because acquiring player-possession by pure manual work is very time-consuming. For completeness, this system integrates the ball detection-and-tracking algorithm, view classification algorithm, and play/break analysis algorithm. First, it produces the ball locations, play/break structure, and the view classes of frames. Then it finds the touching points based on ball locations and player detection. Next it estimates the touching-place in the field for each touching point based on the view-class of the touching frame. Last, for each touching-point it acquires the touching-player candidates based on the touching-place and the roles of players. The system provides the graphical user interfaces to verify touching-points and finalize the touching-player for each touching-point. Experimental results show that the proposed system can obtain good results in touching-point detection and touching-player candidate inference, which save a lot of time compared with the pure manual way.