Gesture Interaction with 3D Printed Hybrid Compression and Inertial Tracking Device Based on Plastic Embedded Antenna for Virtual Reality Integration

Bratu Claudiu Andrei, C. Mircea, Svasta Paul
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Abstract

This paper presents a practical approach and a low-cost method for the design and fabrication of a gesture detection device especially made for virtual reality or augmented reality applications. The proposed design uses 3D printed materials like PLA or ABS in order to develop a device that is able to measure compression and tensile forces applied to the plastic casing and track inertial movements. Our work focuses on gathering real time data from multiple human gestures such as picking and manipulating an object by hand, holding a weapon in a game, squeezing a lemon or pouring water out of a bottle. Experiments are focused on working with different types of sensors, CAD designs and 3D printed materials, that are able to deform slightly when pressure is applied and thus obtaining compression and tensile forces on the strain gauge. When successfully developed, the presented design will provide a natural and efficient gesture interaction method implemented into a wireless, easy to use device.
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虚拟现实集成中基于塑料嵌入式天线的3D打印混合压缩惯性跟踪装置的手势交互
本文提出了一种实用的方法和低成本的方法来设计和制造一种专门用于虚拟现实或增强现实应用的手势检测设备。提议的设计使用3D打印材料,如PLA或ABS,以开发一种能够测量施加在塑料外壳上的压缩和拉伸力并跟踪惯性运动的设备。我们的工作重点是收集多种人类手势的实时数据,比如用手采摘和操纵物体,在游戏中拿着武器,挤柠檬或从瓶子里倒水。实验的重点是使用不同类型的传感器、CAD设计和3D打印材料,这些材料在施加压力时能够轻微变形,从而在应变计上获得压缩和拉伸力。当成功开发时,所提出的设计将提供一种自然有效的手势交互方法,实现到无线,易于使用的设备中。
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