Dynamic Fluid Visualization Based on Multi-level Density

Hange Song, Shiguang Liu
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引用次数: 4

Abstract

This paper presents a novel method for streamline generation and selection for 2D and 3D fluid fields based on multi-level density. In the process, the outcome of the lowest-level density that includes the most streamlines is provided by a hybrid algorithm, which includes the entropy-based seeding strategy and grid-based filling method. Then the other levels are generated by using the selection algorithm based on the distance of the streamline and the fluid field, which is convenient for acquiring the results with different density. In 3D fields, the users can move viewpoint freely at the higher level so to obtain the general structure of fluid field and observe more details in the lower level.
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基于多层次密度的动态流体可视化
提出了一种基于多层次密度的二维和三维流场流线生成和选择的新方法。在此过程中,采用基于熵的播种策略和基于网格的填充方法的混合算法,得到包含流线最多的最低密度结果。然后采用基于流线与流场距离的选择算法生成其他层次,便于获取不同密度的结果。在三维场中,用户可以在较高的层次上自由移动视点,从而获得流场的总体结构,并在较低的层次上观察到更多的细节。
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