Thiago Gomes, L. Estevao, Rodrigo de Toledo, P. R. Cavalcanti
{"title":"A Survey of GLSL Examples","authors":"Thiago Gomes, L. Estevao, Rodrigo de Toledo, P. R. Cavalcanti","doi":"10.1109/SIBGRAPI-T.2012.11","DOIUrl":null,"url":null,"abstract":"This survey provides GLSL information for beginners, by means of a series of commented codes and technical explanations, providing an effective way for learning GLSL, one of the main multi-platform and multi-hardware shader programming languages available. The examples increase in complexity through the text. They may run in several shader tools, including Shaderlabs, a shader development environment, which was developed aiming at helping those willing to learn and practice GLSL development.","PeriodicalId":239862,"journal":{"name":"2012 25th SIBGRAPI Conference on Graphics, Patterns and Images Tutorials","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 25th SIBGRAPI Conference on Graphics, Patterns and Images Tutorials","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIBGRAPI-T.2012.11","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
This survey provides GLSL information for beginners, by means of a series of commented codes and technical explanations, providing an effective way for learning GLSL, one of the main multi-platform and multi-hardware shader programming languages available. The examples increase in complexity through the text. They may run in several shader tools, including Shaderlabs, a shader development environment, which was developed aiming at helping those willing to learn and practice GLSL development.