vBattle: A new framework to simulate medium-scale battles in individual-per-individual basis

Luis Peña, Sascha Ossowski, J. Sánchez
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引用次数: 7

Abstract

Strategy games such as Warcraftor UFOfranchises or RPG games like Never Winter Nightsor Baldur Gateare successful blockbusters in video game industry. These games are based on battles simulated individual per individual. These type of games is a very interesting scenario to develop multilevel strategies or emergent behavior in multiagent systems.
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vBattle:一个新的框架来模拟以个体为基础的中等规模的战斗
《魔兽争霸》、《UFO》等战略游戏,《无冬之夜》、《博德之门》等RPG游戏都是电子游戏行业中成功的大片。这些游戏是基于模拟每个个体之间的战斗。这类游戏是在多智能体系统中开发多层次策略或突发行为的有趣场景。
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