Consistent illumination within optical see-through augmented environments

O. Bimber, Anselm Grundhöfer, Gordon Wetzstein, Sebastian Knödel
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引用次数: 61

Abstract

We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the virtual showcase. We use projectors and cameras to capture reflectance information from diffuse real objects and to illuminate them under new synthetic lighting conditions. Matching direct and indirect lighting effects, such as shading, shadows, reflections and color bleeding can be approximated at interactive rates in such a controlled mixed environment.
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在光学透明增强环境中保持一致的照明
我们提出了一种技术,该技术可以在特定应用的光学透明显示器中创建真实物体和虚拟物体之间的一致照明:虚拟展示。我们使用投影仪和摄像机来捕捉漫射真实物体的反射信息,并在新的合成照明条件下照亮它们。匹配直接和间接的照明效果,如阴影、阴影、反射和颜色出血,可以在这样一个受控的混合环境中以交互速率近似。
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