Smooth-i: smart re-calibration using smooth pursuit eye movements

Argenis Ramirez Gomez, Hans-Werner Gellersen
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引用次数: 11

Abstract

Eye gaze for interaction is dependent on calibration. However, gaze calibration can deteriorate over time affecting the usability of the system. We propose to use motion matching of smooth pursuit eye movements and known motion on the display to determine when there is a drift in accuracy and use it as input for re-calibration. To explore this idea we developed Smooth-i, an algorithm that stores calibration points and updates them incrementally when inaccuracies are identified. To validate the accuracy of Smooth-i, we conducted a study with five participants and a remote eye tracker. A baseline calibration profile was used by all participants to test the accuracy of the Smooth-i re-calibration following interaction with moving targets. Results show that Smooth-i is able to manage re-calibration efficiently, updating the calibration profile only when inaccurate data samples are detected.
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smooth -i:使用平滑的眼球运动进行智能重新校准
相互作用的眼睛注视依赖于校准。然而,注视校准会随着时间的推移而恶化,从而影响系统的可用性。我们建议使用平滑追踪眼球运动与显示器上已知运动的运动匹配来确定精度何时出现漂移,并将其作为重新校准的输入。为了探索这个想法,我们开发了Smooth-i,这是一种存储校准点并在识别不准确时逐步更新它们的算法。为了验证Smooth-i的准确性,我们对五名参与者和一个远程眼动仪进行了研究。所有参与者使用基线校准配置文件来测试与移动目标相互作用后Smooth-i重新校准的准确性。结果表明,Smooth-i能够有效地管理重新校准,仅在检测到不准确的数据样本时更新校准轮廓。
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