User interaction with machines on the move: location aware computing

Giles J. Nelson
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引用次数: 7

Abstract

The aim of current mobile computing systems is to hide the network as far as possible from applications. This paper introduces location aware computing which makes details of the networked computing environment explicitly available to applications. Depending upon where a user is located, and the capabilities of the machines around a user, applications will alter their behaviour. This will automate tasks such as logging-on, screen-locking and telephone re-routing and applications will automatically modify themselves to make best use of a user's computing environment. It is argued that a location aware computing system must address the three main issues of information gathering, data structure and querying and access control. Ideas within these areas are introduced and explained and the concepts of co-location and spheres of influence suggested as paradigms of person-machine interaction.
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用户与移动中的机器交互:位置感知计算
当前移动计算系统的目标是将网络尽可能地隐藏在应用程序之外。本文介绍了位置感知计算,它使网络计算环境的细节明确地提供给应用程序。根据用户所在的位置以及用户周围机器的功能,应用程序将改变他们的行为。这将使登录、屏幕锁定和电话重路由等任务自动化,应用程序将自动修改自己,以充分利用用户的计算环境。认为位置感知计算系统必须解决三个主要问题:信息收集、数据结构、查询和访问控制。介绍和解释了这些领域的思想,并提出了共同定位和影响范围的概念,作为人机交互的范例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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