Auction-based resource allocation in UMTS high speed downlink packet access (HSDPA)

Manos Dramitinos, G. Stamoulis, C. Courcoubetis
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引用次数: 23

Abstract

Data, audio and video services over 3G networks possess certain requirements in QoS and thus in resources. Accommodating such service requests constitutes a challenge for UMTS networks. To this end, 3GPP Release 5 introduces the high speed downlink packet access (HSDPA). In this paper, we propose: i) an auction-based HSDPA resource allocation mechanism, which consists of a series of Generalized Vickrey Auctions that are conducted in the short time-scale over which the network resources are allocated and ii) a set of innovative user utility functions. These functions provide a quantification of both the user's willingness to pay for reserving resources in the short time-scale auctions and his attained utility from the pattern of resources allocated during his long time-scale service session. The utility functions are additive and are used as bidding functions in the series of auctions the user participates. Each user selects one of these functions, which is scaled by his total willingness to pay. Then, the network runs the auctions by bidding on behalf of each user. The effectiveness of our mechanism has been assessed experimentally and it appears that most of the users either are served very satisfactorily or are allocated very limited quantities of resources (if at all) at a low total charge.
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基于拍卖的UMTS高速下行分组接入(HSDPA)资源分配
3G网络上的数据、音频和视频业务对QoS有一定的要求,因此对资源也有一定的要求。容纳这样的服务请求对UMTS网络构成了挑战。为此,3GPP Release 5引入了HSDPA (high speed downlink packet access)技术。本文提出:1)基于拍卖的HSDPA资源分配机制,该机制由一系列在网络资源分配的短时间尺度上进行的广义维克里拍卖(Generalized Vickrey Auctions)和2)一套创新的用户效用函数组成。这些函数提供了用户在短时间尺度拍卖中为保留资源付费的意愿,以及他在长时间尺度服务期间从资源分配模式中获得的效用。效用函数是加性的,在用户参与的一系列拍卖中用作竞价函数。每个用户选择这些功能中的一个,这是由他的总支付意愿缩放的。然后,网络通过代表每个用户竞标来运行拍卖。我们的机制的有效性已经通过实验进行了评估,似乎大多数用户要么得到了非常满意的服务,要么以很低的总收费分配了非常有限的资源(如果有的话)。
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