Though this be hesitant, yet there is method in ’t: Effects of disfluency patterns in neural speech synthesis for cultural heritage presentations

IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Computer Speech and Language Pub Date : 2023-11-11 DOI:10.1016/j.csl.2023.101585
Loredana Schettino , Antonio Origlia , Francesco Cutugno
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Abstract

This study presents the results of two perception experiments aimed at evaluating the effect that specific patterns of disfluencies have on people listening to synthetic speech. We consider the particular case of Cultural Heritage presentations and propose a linguistic model to support the positioning of disfluencies throughout the utterances in the Italian language. A state-of-the-art speech synthesizer, based on Deep Neural Networks, is used to prepare a set of experimental stimuli and two different experiments are presented to provide both subjective evaluations and behavioural assessments from human subjects. Results show that synthetic utterances including disfluencies, predicted by a linguistic model, are identified as more natural and that the presence of disfluencies benefits the listeners’ recall of the provided information.

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虽然这一点尚不明确,但已有方法研究非流利模式对文化遗产展示神经语音合成的影响
本研究提出了两个感知实验的结果,旨在评估特定的不流畅模式对听合成语音的人的影响。我们考虑了文化遗产展示的特殊情况,并提出了一个语言模型来支持意大利语中整个话语中的不流利定位。基于深度神经网络的最先进的语音合成器用于准备一组实验刺激,并提出了两个不同的实验,以提供人类受试者的主观评估和行为评估。结果表明,由语言模型预测的包含不流利的合成话语被认为更自然,而且不流利的存在有利于听者对所提供信息的回忆。
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来源期刊
Computer Speech and Language
Computer Speech and Language 工程技术-计算机:人工智能
CiteScore
11.30
自引率
4.70%
发文量
80
审稿时长
22.9 weeks
期刊介绍: Computer Speech & Language publishes reports of original research related to the recognition, understanding, production, coding and mining of speech and language. The speech and language sciences have a long history, but it is only relatively recently that large-scale implementation of and experimentation with complex models of speech and language processing has become feasible. Such research is often carried out somewhat separately by practitioners of artificial intelligence, computer science, electronic engineering, information retrieval, linguistics, phonetics, or psychology.
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