A framework for safe decision making: A convex duality approach

IF 1.9 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Intelligenza Artificiale Pub Date : 2023-10-27 DOI:10.3233/ia-230008
Martino Bernasconi, Federico Cacciamani, Matteo Castiglioni
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Abstract

We study the problem of online interaction in general decision making problems, where the objective is not only to find optimal strategies, but also to satisfy certain safety guarantees, expressed in terms of costs accrued. In particular, we focus on the online learning problem in which an agent has to find the optimal solution of a linear objective. Moreover, the agent has to satisfy a linear safety constraint at each round. We propose a theoretical framework to address such problems and present BAN-SOLO, a UCB-like algorithm that, in an online interaction with an unknown environment, attains sublinear regret of order O ( T ) and satisfies a safety constraint with high probability at each iteration. BAN-SOLO provides a general framework that can be applied to any setting in which estimators of the objective and the cost function are available. At its core, it relies on tools from convex duality to manage environment exploration while satisfying the safety constraint imposed by the problem. To show the applicability of our framework, we provide two game theoretical applications: normal-form games and sequential decision-making problems.
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安全决策的框架:凸对偶方法
我们研究一般决策问题中的在线交互问题,其目标不仅是找到最优策略,而且要满足一定的安全保证,以累积成本表示。特别地,我们关注在线学习问题,其中智能体必须找到线性目标的最优解。此外,智能体在每一轮都必须满足线性安全约束。我们提出了一个理论框架来解决这些问题,并提出了BAN-SOLO,一种类似ucb的算法,在与未知环境的在线交互中,获得O (T)阶的次线性遗憾,并在每次迭代中以高概率满足安全约束。BAN-SOLO提供了一个通用框架,可以应用于任何有目标估计器和成本函数可用的环境。它的核心是依靠凸对偶的工具来管理环境探索,同时满足问题所施加的安全约束。为了证明我们的框架的适用性,我们提供了两个博弈论应用:正规博弈和顺序决策问题。
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来源期刊
Intelligenza Artificiale
Intelligenza Artificiale COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-
CiteScore
3.50
自引率
6.70%
发文量
13
期刊最新文献
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