The ability of experience design characteristics to elicit epistemic value, hedonic value, and visitor satisfaction in a wine museum

IF 9 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM International Journal of Contemporary Hospitality Management Pub Date : 2024-03-01 DOI:10.1108/ijchm-07-2023-1081
Frederic Ponsignon, David Alexandre Jaud, François Durrieu, Renaud Lunardo
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引用次数: 0

Abstract

Purpose

Applying the stimulus-organism-response (S-O-R) theory in a wine museum context, this paper aims to examine how and why experience design characteristics influence visitor satisfaction, particularly investigating the role of epistemic (learning) and hedonic (having fun) values as the underlying mechanisms of this relationship.

Design/methodology/approach

The authors collected field survey data from 652 visitors at a world-leading wine museum. The authors tested the research model on ten modules of the museum using path analysis and a bootstrap approach; the authors further conducted mediation analyses to test how the design of the museum’s modules influenced perceived value and satisfaction.

Findings

Content comprehensibility and surprise, as well as interactivity and ease of use, are core design characteristics that drive visitor satisfaction. More significantly, hedonic and epistemic values play a significant mediating role in influencing the relationship between design characteristics and visitor satisfaction.

Practical implications

The authors provide clear and actionable recommendations to help managers design museums that provide educational, entertaining and satisfying visitor experiences.

Originality/value

To the best of the authors’ knowledge, this is the first study to apply the S-O-R theory in a wine museum context. The significance of this study lies in demonstrating how and why experience design characteristics support the creation of an edutainment visitor experience that drives visitor satisfaction.

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体验设计特征在葡萄酒博物馆中激发认识价值、享乐价值和游客满意度的能力
目的 本文将刺激-有机体-反应(S-O-R)理论应用于葡萄酒博物馆,旨在研究体验设计特征如何以及为何会影响游客的满意度,尤其是研究认识价值(学习)和享乐价值(玩乐)在这一关系中的潜在作用。作者使用路径分析和引导法对博物馆的十个模块进行了研究模型测试;作者进一步进行了中介分析,以测试博物馆模块的设计如何影响感知价值和满意度。更重要的是,享乐价值和认识价值在影响设计特征与游客满意度之间的关系方面发挥了重要的中介作用。作者提供了明确而可行的建议,以帮助管理者设计博物馆,提供教育性、娱乐性和令人满意的游客体验。这项研究的意义在于,它展示了体验设计的特点如何以及为什么能够支持创造寓教于乐的参观体验,从而提高参观者的满意度。
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来源期刊
CiteScore
16.90
自引率
31.50%
发文量
239
期刊介绍: The International Journal of Contemporary Hospitality Management serves as a conduit for disseminating the latest developments and innovative insights into the management of hospitality and tourism businesses globally. The journal publishes peer-reviewed papers that comprehensively address issues pertinent to strategic management, operations, marketing, finance, and HR management in the field of hospitality and tourism.
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