Leadership Through Citizen Science Games

IF 0.5 Q4 MANAGEMENT Journal of Leadership Studies Pub Date : 2024-03-02 DOI:10.1002/jls.21878
Karen (Kat) Schrier
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Abstract

The current paper examines how citizen science games, or games that build knowledge and enable the crowdsourcing of tasks, enable leadership. Specifically, the paper describes how both the creators and players of these knowledge-building games are collectively engaged in the leadership process. Players are enacting leadership through collaboration, communication, and problem solving with other players, as well as alongside the creators of these games. The games' developers are also engaged in leadership in how they are framing and enabling problem solving and other collective activities.

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通过公民科学游戏发挥领导作用
本论文探讨了公民科学游戏,即构建知识和实现任务众包的游戏,是如何实现领导力的。具体来说,论文描述了这些知识构建游戏的创造者和玩家是如何共同参与领导力过程的。玩家通过与其他玩家以及这些游戏的创造者合作、交流和解决问题来发挥领导力。游戏的开发者也参与到领导力中来,他们为问题解决和其他集体活动提供框架和支持。
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来源期刊
CiteScore
3.60
自引率
6.70%
发文量
33
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