Florence 4D. Locating, Connecting and Experiencing 3D Models in the Early Modern City

Fabrizio Nevola, Chiara Capulli
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Abstract

3D models of historical sites tend to be presented to researchers and the wider public as isolated "objects" that can be freely manipulated through online platforms, with little consideration of their original settings or their physical qualities. The Florence 4D project proposes new ways of presenting 3D models of buildings and the artworks they contained within the early modern city of Florence through an interactive website that allows users to navigate the built environment using historic maps, a variety of historical geodatasets, and embedded 3D models linked into an underpinning database. Such an approach makes it possible to digitally reinstate connections between buildings that have often been radically transformed and their spatial context. In turn by redeploying these same 3D models onto an agile location-aware app (Hidden Florence 3D), the models can be experienceed as Augmented Reality enhancements on location in the city, as well as in connection with artworks that may have been relocated to museum collections, delivering innovative digital art history research to wider audiences.
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佛罗伦萨 4D。在早期现代城市中定位、连接和体验 3D 模型
历史遗迹的三维模型往往是作为孤立的 "物体 "呈现给研究人员和广大公众,可以通过在线平台自由操作,很少考虑其原始环境或物理特性。佛罗伦萨 4D 项目提出了展示佛罗伦萨早期现代城市中建筑物及其所包含的艺术品的三维模型的新方法,通过一个互动网站,用户可以使用历史地图、各种历史地理数据集以及链接到基础数据库的嵌入式三维模型来浏览建筑环境。通过这种方法,可以用数字化的方式重新恢复已被彻底改造的建筑与其空间环境之间的联系。反过来,通过将这些相同的三维模型重新部署到一个灵活的位置感知应用程序(隐藏的佛罗伦萨三维模型)中,这些模型可以作为增强现实增强体验在城市中的位置进行体验,也可以与可能已经搬迁到博物馆藏品中的艺术品联系起来,为更广泛的受众提供创新的数字艺术史研究。
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