Emotional regulation in Gaming Disorder: A systematic review

IF 2.5 4区 医学 Q2 SUBSTANCE ABUSE American Journal on Addictions Pub Date : 2024-06-15 DOI:10.1111/ajad.13621
Francisco J. Estupiñá PhD, Mónica Bernaldo-de-Quirós PhD, Marina Vallejo-Achón Msc, Ignacio Fernández-Arias PhD, Francisco Labrador PhD
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Abstract

Background and Objectives

Problematic video game use is a source of concern. In addictions, difficulties with emotional regulation have become an important variable of interest. However, their study in relation to problematic video game use remains insufficient.

Methods

A systematic review was conducted following PRISMA 2020 guidelines; 322 studies were screened, resulting in a final sample of k = 18 studies. The methodological quality of these studies was rated as moderate according to the McMaster Critical Review Form for Quantitative studies (CRF-Q).

Results

There is evidence of relationship between different facets of emotional regulation and the presence of problematic video game use. Particularly, video games serve as escape strategy for suppressing emotional expression. There is no consensus regarding the nature of the relationship between emotional regulation, psychopathology, and problematic video game use, with various proposals suggesting moderation and mediation. There is also no consensus regarding the mediation of gender in the relationship between emotional dysregulation and problematic video game use. The level of certainty regarding the validity of the results was moderate.

Discussion and Conclusions

Emotional dysregulation plays a role in problematic video game use, especially through strategies as emotional suppression, and lack of abilities to understand and control emotions. It is important to consider emotional regulation as a potential target for research and intervention in clinical populations.

Scientific Significance

We review the largest sample of papers on problem gaming and emotion regulation to date. Our results highlight the importance of emotion regulation and, specially, emotional suppression, or negative escapism, on problematic video game use.

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评论手稿:游戏障碍中的情绪调节:系统综述。
背景和目的:有问题地使用电子游戏令人担忧。在成瘾问题中,情绪调节困难已成为一个重要的关注变量。然而,有关其与问题电子游戏使用的关系的研究仍然不足:按照 PRISMA 2020 指南进行了系统性回顾;筛选了 322 项研究,最终得出 k = 18 项研究样本。根据麦克马斯特定量研究批判性审查表(CRF-Q),这些研究的方法学质量被评为中等:有证据表明,情绪调节的不同方面与使用问题电子游戏之间存在关系。特别是,电子游戏是一种抑制情绪表达的逃避策略。关于情绪调节、精神病理学和使用问题电子游戏之间关系的性质,目前还没有达成共识,有各种建议认为存在调节和中介作用。关于性别在情绪失调与使用问题电子游戏之间的关系中的中介作用,也没有达成共识。讨论与结论:情绪失调在问题电子游戏的使用中起着一定的作用,尤其是通过情绪压抑、缺乏理解和控制情绪的能力等策略。将情绪调节作为临床人群研究和干预的潜在目标非常重要:我们回顾了迄今为止有关问题游戏和情绪调节的最大规模的论文样本。我们的研究结果凸显了情绪调节的重要性,尤其是情绪压抑或消极逃避对问题电子游戏使用的影响。
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来源期刊
CiteScore
5.00
自引率
0.00%
发文量
118
期刊介绍: The American Journal on Addictions is the official journal of the American Academy of Addiction Psychiatry. The Academy encourages research on the etiology, prevention, identification, and treatment of substance abuse; thus, the journal provides a forum for the dissemination of information in the extensive field of addiction. Each issue of this publication covers a wide variety of topics ranging from codependence to genetics, epidemiology to dual diagnostics, etiology to neuroscience, and much more. Features of the journal, all written by experts in the field, include special overview articles, clinical or basic research papers, clinical updates, and book reviews within the area of addictions.
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