A Systematic Process to Engineer Dependable Integration of Frame-based Input Devices in a Multimodal Input Chain: Application to Rehabilitation in Healthcare

Axel Carayon, C. Martinie, Philippe Palanque, Eric Barboni, Sandra Steere
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Abstract

Designing new input devices and associated interaction techniques is a key contribution in order to increase the bandwidth between users and interactive applications. In the field of Human-Computer Interaction, research and development services in industry and research laboratories in universities have been, since the invention of the mouse and the graphical user interface, proposing multiple contributions including the integration of multiple input devices in multimodal interaction technique. Those contributions, most of the time, are presented as prototypes or demonstrators providing evidence of the bandwidth increase through user studies. Such contributions however, do not provide any support to software developers for integrating them in real-life systems. When done, this integration is performed in a craft manner, outside required software engineering good practice. This paper proposes a systematic process to integrate novel input devices and associated interaction techniques to better support users' work. It exploits most recent interactive systems architectural model and formal model-based approaches for interactive systems supporting verification and validation when required. The paper focusses on Frame-based input devices which support gesture-based interactions and movements recognition but also addresses their multimodal use. This engineering approach is demonstrated on an interactive application in the area of rehabilitation in healthcare where dependability of interactions and applications is as critical as their usability.
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将基于框架的输入设备可靠集成到多模态输入链中的系统工程流程:在医疗康复中的应用
设计新的输入设备和相关的交互技术是提高用户与交互式应用程序之间带宽的关键因素。在人机交互领域,自鼠标和图形用户界面发明以来,工业界的研发部门和大学的研究实验室一直在做出多种贡献,包括在多模式交互技术中整合多种输入设备。这些贡献在大多数情况下都是以原型或演示器的形式出现,通过用户研究提供带宽增加的证据。然而,这些贡献并没有为软件开发人员将其集成到现实系统中提供任何支持。即使进行了集成,也是以手工方式进行的,超出了软件工程良好实践的要求。本文提出了一种整合新型输入设备和相关交互技术的系统流程,以更好地支持用户的工作。它利用了最新的交互式系统架构模型和基于正式模型的交互式系统方法,并在必要时支持验证和确认。论文的重点是支持手势交互和动作识别的基于框架的输入设备,但也涉及其多模式使用。这种工程方法在医疗保健康复领域的互动应用中得到了验证,在该领域中,互动和应用的可靠性与可用性同样重要。
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来源期刊
Proceedings of the ACM on Human-Computer Interaction
Proceedings of the ACM on Human-Computer Interaction Social Sciences-Social Sciences (miscellaneous)
CiteScore
5.90
自引率
0.00%
发文量
257
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