Qiang Li , Fengbin Rao , Huan Deng , Wenjie Li , Lijun Jiang , Jiafu Lin
{"title":"Retinal projection display with realistic accommodation cue","authors":"Qiang Li , Fengbin Rao , Huan Deng , Wenjie Li , Lijun Jiang , Jiafu Lin","doi":"10.1016/j.displa.2024.102778","DOIUrl":null,"url":null,"abstract":"<div><p>Although retinal projection displays have the feature of being always in focus and no loss of image resolution, the lack of accommodation cue makes it difficult to perceive the depth correctly. In this paper, we proposed a retinal projection display system with realistic accommodation cue. The proposed system adds an optometric device to the conventional holographic optical element (HOE)-based retinal projection display. The optometric device detects the accommodation response of the human eyes to observe a real scene at different distances. According to the focused depth of the human eye, refocused images containing realistic focusing and defocusing information are generated through the light field refocusing technology. By establishing a focus depth-lookup table, the refocused images matching with the focused depth of human eye was presented to the human eye, so as to restore the retinal projection display with realistic accommodation cue. A proof-of-concept prototype based on the proposed structure was developed, and the experimental results presented retinal projection displays with realistic accommodation cue at a depth between 250 mm and 400 mm. The proposed system retains the characteristics of high resolution and free focusing while adding the accommodation cue. The developed prototype has great competitiveness in near-eye displays.</p></div>","PeriodicalId":50570,"journal":{"name":"Displays","volume":"84 ","pages":"Article 102778"},"PeriodicalIF":3.7000,"publicationDate":"2024-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Displays","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0141938224001422","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 0
Abstract
Although retinal projection displays have the feature of being always in focus and no loss of image resolution, the lack of accommodation cue makes it difficult to perceive the depth correctly. In this paper, we proposed a retinal projection display system with realistic accommodation cue. The proposed system adds an optometric device to the conventional holographic optical element (HOE)-based retinal projection display. The optometric device detects the accommodation response of the human eyes to observe a real scene at different distances. According to the focused depth of the human eye, refocused images containing realistic focusing and defocusing information are generated through the light field refocusing technology. By establishing a focus depth-lookup table, the refocused images matching with the focused depth of human eye was presented to the human eye, so as to restore the retinal projection display with realistic accommodation cue. A proof-of-concept prototype based on the proposed structure was developed, and the experimental results presented retinal projection displays with realistic accommodation cue at a depth between 250 mm and 400 mm. The proposed system retains the characteristics of high resolution and free focusing while adding the accommodation cue. The developed prototype has great competitiveness in near-eye displays.
期刊介绍:
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.
Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.