Android-based Interactive Learning Media for Junior High School Science: Improving the Achievement of Independent Curriculum

Riska Imanda, S. Setiawaty, Rohantizani Rohantizani, Aulia Febrianti Sirait, Jaza Anil Husna Pasaribu
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Abstract

This research aims to determine: (1) the quality of Android-based interactive learning media and (2) the response of teachers and students to Android-based interactive learning media in the form of an independent curriculum. A research and development (R&D) study was conducted by adapting the 4-D development model (define, design, develop, and disseminate). A sample of teachers and students from a junior high school in Bireuen Regency was selected using a stratified-cluster random sampling technique (i.e., selecting research locations based on an even distribution of teacher and student populations). The initial stage of product assessment was carried out by media experts, material experts, and four chemical experts, and responses from 33 students. The results show that: (1) Based on the validity test performed by media experts and material experts, the overall average percentage in the “Valid” category was 83% and 84.5%, respectively. (2) Based on the responses from teachers, the overall average percentage in the “Very Good” category was 95.8%. The results of this research indicate that Android-based interactive learning media in the form of an independent curriculum is valid and very suitable for use in junior high school science learning. Keywords: 4-D, Bilingual Mobile Learning Android Application, independent curriculum
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基于 Android 的初中科学互动学习媒体:提高自主课程的成绩
本研究旨在确定:(1) 基于安卓的互动学习媒体的质量;(2) 教师和学生对基于安卓的独立课程形式的互动学习媒体的反应。本研究采用四维开发模式(定义、设计、开发和传播)进行研究与开发(R&D)。采用分层-分组随机抽样技术(即根据教师和学生的均匀分布选择研究地点),从比邻县的一所初中抽取了教师和学生样本。媒体专家、材料专家和四位化学专家对产品进行了初步评估,33 名学生进行了回答。结果表明(1) 根据媒体专家和材料专家的有效性测试,"有效 "类别的总体平均百分比分别为 83% 和 84.5%。(2) 根据教师的回答,"非常好 "类别的总体平均百分比为 95.8%。研究结果表明,基于安卓系统的交互式学习媒体独立课程形式是有效的,非常适合在初中科学学习中使用。关键词4-D;双语移动学习安卓应用;独立课程
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