Extracting typing game keystroke patterns as potential indicators of programming aptitude

Toyohisa Nakada, Motoki Miura
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Abstract

This study attempted to determine whether individuals possess programming aptitude solely based on keystroke information from typing games where participants type computer programs. The participants were students enrolled in university programming courses. The results indicated that using typing speed alone as an indicator achieved an accuracy of 0.71, while employing a custom machine learning model achieved an accuracy of 0.83. Additionally, it was found that individuals with programming aptitude tended to type the enter key relatively slower compared to other keys.
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提取打字游戏按键模式作为编程能力的潜在指标
本研究试图仅根据参与者在打字游戏中键入计算机程序的击键信息来确定个人是否具备编程能力。参与者是大学编程课程的学生。结果表明,仅使用打字速度作为指标的准确率为 0.71,而使用自定义机器学习模型的准确率为 0.83。此外,研究还发现,与其他按键相比,具有编程能力的人键入回车键的速度相对较慢。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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