Real-time holographic 3D display using Split-Lohmann Fresnel computer-generated hologram (SL-FCGH).

IF 3.2 2区 物理与天体物理 Q2 OPTICS Optics express Pub Date : 2024-11-04 DOI:10.1364/OE.534359
Xian Ding, Chenliang Chang, Bo Dai, Qi Wang, Dawei Zhang, Songlin Zhuang
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Abstract

Real-time generation of computer-generated hologram (CGH) from three-dimensional (3D) objects has been a long-standing problem in holographic display. In this paper we report a fast CGH generation algorithm, which can rapidly synthesize a 3D Fresnel hologram in only one-step backward propagation calculation in a Split-Lohmann lens-based diffraction model. In such a calculation scheme, we utilize an image padding and cropping strategy to remove image artifacts and improve the display quality in a large depth range. The generated hologram, which is called Split-Lohmann Fresnel CGH (SL-FCGH), can reproduce 3D images through free-space Fresnel diffraction optics. The computation time of the proposed method is independent of the quantized layer numbers and, therefore, can achieve real-time computation speed with a very dense depth sampling. Both simulation and experimental results of full-color holographic display prove the validation of the proposed method.

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使用 Split-Lohmann Fresnel 计算机生成全息图 (SL-FCGH) 进行实时全息 3D 显示。
从三维(3D)物体实时生成计算机生成的全息图(CGH)一直是全息显示领域的一个老大难问题。在本文中,我们报告了一种快速生成 CGH 的算法,在基于 Split-Lohmann 透镜的衍射模型中,只需一步反向传播计算就能快速合成三维菲涅尔全息图。在这种计算方案中,我们利用图像填充和裁剪策略来消除图像伪影,提高大深度范围内的显示质量。生成的全息图被称为斯普利特-罗曼菲涅尔 CGH(SL-FGH),可以通过自由空间菲涅尔衍射光学再现三维图像。所提方法的计算时间与量化层数无关,因此可以在深度采样非常密集的情况下实现实时计算速度。全彩全息显示的模拟和实验结果证明了所提方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Optics express
Optics express 物理-光学
CiteScore
6.60
自引率
15.80%
发文量
5182
审稿时长
2.1 months
期刊介绍: Optics Express is the all-electronic, open access journal for optics providing rapid publication for peer-reviewed articles that emphasize scientific and technology innovations in all aspects of optics and photonics.
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