Eric Kaltman, Noah Wardrip-Fruin, Mitch Mastroni, H. Lowood, Greta De groat, Glynn Edwards, Marcia Barrett, C. Caldwell
{"title":"Implementing Controlled Vocabularies for Computer Game Platforms and Media Formats in SKOS","authors":"Eric Kaltman, Noah Wardrip-Fruin, Mitch Mastroni, H. Lowood, Greta De groat, Glynn Edwards, Marcia Barrett, C. Caldwell","doi":"10.1080/19386389.2016.1167494","DOIUrl":null,"url":null,"abstract":"This article outlines the creation of computer game platform and media format Linked Open Data (LOD) controlled vocabularies by the Game Metadata and Citation Project (GAMECIP). We discuss the need for more consistent and accurate information in computer game library records, define what we mean by “platform” and “media format,” and then elaborate on our research process and issues encountered along the way. Our vocabularies were constructed with the Simple Knowledge Organization System to take advantage of its properties and hierarchical structure. After describing our LOD schema in detail, we conclude with a discussion of future work and a call for more collaboration.","PeriodicalId":39057,"journal":{"name":"Journal of Library Metadata","volume":"12 1","pages":"1 - 22"},"PeriodicalIF":0.0000,"publicationDate":"2016-01-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Library Metadata","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/19386389.2016.1167494","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 11
Abstract
This article outlines the creation of computer game platform and media format Linked Open Data (LOD) controlled vocabularies by the Game Metadata and Citation Project (GAMECIP). We discuss the need for more consistent and accurate information in computer game library records, define what we mean by “platform” and “media format,” and then elaborate on our research process and issues encountered along the way. Our vocabularies were constructed with the Simple Knowledge Organization System to take advantage of its properties and hierarchical structure. After describing our LOD schema in detail, we conclude with a discussion of future work and a call for more collaboration.