Axes and Coordinate Systems Representations for Immersive Analytics of Multi-Dimensional Data

A. Fonnet, Toinon Vigier, Yannick Prié, Grégoire Cliquet, Fabien Picarougne
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引用次数: 10

Abstract

Axes are the main components of coordinate systems representations. They play a critical role for the visual analysis of multi-dimensional data. However their representation seems to have always be considered self evident, with oriented lines crossing at an origin, completed with labels such as ticks and names. Such classical representation show limits when it comes 3D visualization and immersive analytic (IA), mainly because orthogonal projection of points on linear axes is hard in a 3d environment, and because the user can move therefore the axes can get out of his field of view. In this paper we propose a task-based definition of axes and coordinate systems representation, as well as a tentative design space for coordinates systems representation in immersion. We also present an exploratory user study we carried out to compare three grid-based representations of coordinate systems for multidimensional data analysis with 3D scatterplots.
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多维数据沉浸式分析的轴和坐标系表示
坐标轴是坐标系表示的主要组成部分。它们对于多维数据的可视化分析起着至关重要的作用。然而,它们的表现似乎总是被认为是不言自明的,有方向的线在原点相交,用刻度和名字等标签完成。当涉及到3D可视化和沉浸式分析(IA)时,这种经典的表示方式显示出局限性,主要是因为在3D环境中,线性轴上的点的正交投影很难实现,而且因为用户可以移动,因此轴可以脱离他的视野。在本文中,我们提出了一个基于任务的轴和坐标系表示的定义,以及一个浸入式坐标系表示的暂定设计空间。我们还提出了一项探索性的用户研究,我们进行了比较三维散点图和多维数据分析坐标系的三种基于网格的表示。
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