{"title":"Ambient UX for Cyber-Physical Spaces","authors":"Milica Pavlovic, H. Bier, M. Pillan","doi":"10.7480/SPOOL.2020.3.5490","DOIUrl":null,"url":null,"abstract":"Ambient User Experience (Ambient UX) is a conceptual framework providing a strategy for design processes that target cyber-physical spaces. Such design processes interface Wireless Sensor-Actuator Networks (WSAN), Artificial Intelligence (AI), and physically built environments. For managing the complexity of such design processes and ensuring the development of a design facilitating users’ satisfaction, design approaches focused on experience and user activities linked to bio-cyber-physical feedback loops are needed. This paper points out how Ambient UX supports decision-making in a design process. It outlines the importance of mapping user experiences for cyber-physically enhanced environments by discussing design practices that can support this activity and presenting a representative case study implemented with students at TU Delft.","PeriodicalId":30518,"journal":{"name":"Dimensi Journal of Architecture and Built Environment","volume":"61 8 1","pages":"27-36"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Dimensi Journal of Architecture and Built Environment","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7480/SPOOL.2020.3.5490","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Ambient User Experience (Ambient UX) is a conceptual framework providing a strategy for design processes that target cyber-physical spaces. Such design processes interface Wireless Sensor-Actuator Networks (WSAN), Artificial Intelligence (AI), and physically built environments. For managing the complexity of such design processes and ensuring the development of a design facilitating users’ satisfaction, design approaches focused on experience and user activities linked to bio-cyber-physical feedback loops are needed. This paper points out how Ambient UX supports decision-making in a design process. It outlines the importance of mapping user experiences for cyber-physically enhanced environments by discussing design practices that can support this activity and presenting a representative case study implemented with students at TU Delft.