Dis/Corporatization: The Biopolitics of Prosthetic Lives and Posthuman Trauma in Ghost in the Shell Films

Image Pub Date : 2019-12-30 DOI:10.17742/image.oi.10.2.5
Donna T. Tong
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引用次数: 1

Abstract

This paper explores the biopolitics both implicit and explicit in Mamoru Oshii’s film duology Ghost in the Shell. The prostheticization of life for Major Motoko Kusanagi is based upon an objectification of a cyborg self enabled and literalized through technology that is also a (mis)representation that conflates the biological self and technological self, and Oshii further problematizes this representation with the complication of the commodification and trafficking of posthuman lives, explicitly examined in more critical detail in the second film, Ghost in the Shell 2: Innocence. In other words, Oshii arguably imagines the extreme end of biopower in a posthuman world as human trafficking structured by a globalized political economy.
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疾病/公司化:《攻壳机动队》电影中假体生命和后人类创伤的生命政治
本文探讨押井守电影二重唱《攻壳机动队》中显性与隐性的生命政治。草木元子少校对生命的假肢化是建立在一个电子人自我的物化基础上的,并通过技术将其文字化,这也是一种(错误的)表征,将生物自我和技术自我混为一谈,押井进一步将这种表征与后人类生活的商品化和贩运的复杂性联系起来,在第二部电影《攻壳机动队2:纯真》中,这一点得到了更重要的细节的明确检验。换句话说,押井可以说将后人类世界中生物权力的极端终结想象为由全球化政治经济构成的人口贩运。
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