{"title":"帮助教师和学生在线学习使用代理立方体中的3D","authors":"Catharine L. Brand, A. Repenning","doi":"10.1109/BLOCKS.2017.8120423","DOIUrl":null,"url":null,"abstract":"We examine the challenges and advantages of 3D programming in the AgentCubes Online programming environment. 3D imagery and its associated programming provide a means for personalizing projects and may increase a learner's motivation to learn about technology. After reviewing the challenges for learners, we suggest some ideas for helping both teachers and student learners make the transition to 3D. We will present a plan for further research on this topic.","PeriodicalId":424744,"journal":{"name":"2017 IEEE Blocks and Beyond Workshop (B&B)","volume":"148 ","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Helping teachers and students learn to use 3D in agentcubes online\",\"authors\":\"Catharine L. Brand, A. Repenning\",\"doi\":\"10.1109/BLOCKS.2017.8120423\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We examine the challenges and advantages of 3D programming in the AgentCubes Online programming environment. 3D imagery and its associated programming provide a means for personalizing projects and may increase a learner's motivation to learn about technology. After reviewing the challenges for learners, we suggest some ideas for helping both teachers and student learners make the transition to 3D. We will present a plan for further research on this topic.\",\"PeriodicalId\":424744,\"journal\":{\"name\":\"2017 IEEE Blocks and Beyond Workshop (B&B)\",\"volume\":\"148 \",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 IEEE Blocks and Beyond Workshop (B&B)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/BLOCKS.2017.8120423\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE Blocks and Beyond Workshop (B&B)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/BLOCKS.2017.8120423","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Helping teachers and students learn to use 3D in agentcubes online
We examine the challenges and advantages of 3D programming in the AgentCubes Online programming environment. 3D imagery and its associated programming provide a means for personalizing projects and may increase a learner's motivation to learn about technology. After reviewing the challenges for learners, we suggest some ideas for helping both teachers and student learners make the transition to 3D. We will present a plan for further research on this topic.