最短路径的魔方蛇素数结多达5个交叉点

Songming Hou, Jianning Su
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引用次数: 1

摘要

魔方蛇是一种40多年前发明的玩具,与更著名的魔方一起发明。它可以扭成许多有趣的形状,包括打结。四块积木可以形成一个不起眼的结。在本文中,我们研究了需要多少块来形成一个有多达5个交叉点的非平凡结。使用DT (Dowker-Thistlethwaite)代码对结果进行分类,以确保每个设计确实是我们声称的结。用直线表示清晰地揭示了魔方蛇的结结构。执行穷举局部搜索以验证我们找到的最短路径不可能进行局部改进。
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Shortest paths of Rubik’s Snake prime knots up to 5 crossings
A Rubik’s Snake is a toy that was invented over 40 years ago together with the more famous Rubik’s Cube. It can be twisted into many interesting shapes including knots. Four blocks can form a trivial knot. In this paper, we study how many blocks are needed to form a nontrivial knot with up to 5 crossings. The results are classified using the DT (Dowker-Thistlethwaite) code to make sure each design is indeed the knot we claimed it is. A line representation is used to clearly reveal the knot structure of the Rubik’s Snake. Exhaustive local searches are performed to verify that no local improvement is possible for the shortest paths we found.
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