教育机器人戏剧和游戏的通用生物运动

Rajesh Venkatachalapathy, M. Zwick, A. Słowik, Kaitlin Brooks, Mikhail Mayers, Roman Minko, Tyler Hull, Bliss Brass, M. Perkowski
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引用次数: 0

摘要

本文提出了机器人教育和社会机器人的新概念。它以戏剧游戏为基础,让学生为社交机器人和电子动画机器人创造“生物”、“特征”和自然的动作。本文提出的运动模型是基于生物学中的漂移微分模型和Fokker-Planck方程。这个模型在科学的各个领域被用来描述许多类型的运动。该模型在各种模拟移动机器人和三个机器人的运动游戏“鼠标和奶酪”上得到了成功的验证。
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Universal Biological Motions for Educational Robot Theatre and Games
Paper presents a concept that is new to robotics education and social robotics. It is based on theatrical games, in which students create “biological”, “characteristic” and natural motions for social robots and animatronic robots. Presented here motion model is based on Drift Differential Model from biology and Fokker-Planck equations. This model is used in various areas of science to describe many types of motion. The model was successfully verified on various simulated mobile robots and a motion game of three robots called “Mouse and Cheese”.
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