{"title":"体验作为设计跨媒体内容的起点","authors":"M. Esch, Annika Wiklund-Engblom, Simon Staffans","doi":"10.1145/2000119.2000134","DOIUrl":null,"url":null,"abstract":"This is a description of a transmedia music format development project, named TMS and one research study conducted in order to guide the format developers in the early stages of developing the transmedia idea. Our work integrates user experience research with content development in an iterative design process. Ideas and iterations of content are tested on the target audience in order to feed back to the development process. The empirical study presented in this paper targets general dimensions of great music experiences. We will discuss the implications of the results in the context of format development.","PeriodicalId":166630,"journal":{"name":"European Conference on Interactive TV","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-06-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Experience as a starting point of designing transmedia content\",\"authors\":\"M. Esch, Annika Wiklund-Engblom, Simon Staffans\",\"doi\":\"10.1145/2000119.2000134\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This is a description of a transmedia music format development project, named TMS and one research study conducted in order to guide the format developers in the early stages of developing the transmedia idea. Our work integrates user experience research with content development in an iterative design process. Ideas and iterations of content are tested on the target audience in order to feed back to the development process. The empirical study presented in this paper targets general dimensions of great music experiences. We will discuss the implications of the results in the context of format development.\",\"PeriodicalId\":166630,\"journal\":{\"name\":\"European Conference on Interactive TV\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-06-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"European Conference on Interactive TV\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2000119.2000134\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"European Conference on Interactive TV","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2000119.2000134","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Experience as a starting point of designing transmedia content
This is a description of a transmedia music format development project, named TMS and one research study conducted in order to guide the format developers in the early stages of developing the transmedia idea. Our work integrates user experience research with content development in an iterative design process. Ideas and iterations of content are tested on the target audience in order to feed back to the development process. The empirical study presented in this paper targets general dimensions of great music experiences. We will discuss the implications of the results in the context of format development.