V班英语学习设计合作学习技巧

Agus Suryana, Della Assyifa Nur Aqilah
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摘要

本文的写作目的在于:解释合作学习设计学习印尼V类访谈材料中的响尾蛇技术,解释合作学习设计学习印尼V类访谈材料中的叮当按钮技术的优势本研究方法采用图书馆法,通过分析与合作学习设计学习印尼V类访谈材料中的叮当按钮技术相关的各种书籍和期刊。研究结果表明:咔哒按钮技术学习模型是一种具有清晰系统程序的学习模型,咔哒按钮学习模型最初由spancer Kagan于1990年提出。这种叮当作响的按钮技术的另一个优点是,可以集中学生的注意力,克服障碍,公平分配,往往是由某些学生主导,可以激发学生更积极,可以回答所有的问题,每个学生的头脑中出现的问题,因为他们直接参与,可以实现公平分配的责任,没有成员依赖于他的主导伙伴。卡嗒卡嗒按钮技术合作学习模式的步骤是:(1)教师准备一个装有按钮的小盒子(也可以是其他小物件,如红豆、榛子、稻草、棍棒、冰淇淋勺)。等等)。这些按钮也可以替换为其他对象,(2)在集团开始他们的任务之前,每个学生在每一组两个或三个按钮(按钮的数量取决于任务的困难给出),(3)每次孩子如果孩子说话或表达一个观点,他必须扔掉他的一个按钮,把它放在中间,(4)如果一个孩子的按钮耗尽,他可能不会再说话,直到所有他的朋友也完成了按钮,(5)如果所有的按钮都完成了,而任务还没有完成,小组可以达成协议,重新划分按钮,重复这个过程。关键词:舞蹈创作,合作学习模式设计,印尼语学习
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Desain Pembelajaran Kooperatif Learning Teknik Kancing Gemerincing pada Bahasa Indonesia Kelas V
The writing of this article aims to: Explain the Design of Cooperative Learning Learning the Rattlesnake Technique in Indonesian Class V Interview Materials, Explaining the Advantages of Cooperative Learning Designs for Learning the Clinking Button Techniques in Indonesian Class V Interview Materials, This research method uses the library method by analyzing various books and journals related to Cooperative Learning Design Learning jingling button technique in Indonesian Class V Interview Material. The conclusions concluded that: The rattling button technique learning model is a learning model that has clear and systematic procedures, the rattling button learning model was originally developed by spancer Kagan in 1990. Another advantage of this jingling button technique is that students' attention can be focused, overcoming obstacles Equity distribution which is often dominated by certain students, can stimulate students to be more active and can answer all the problems that arise in the minds of each student because they take part directly, and equal distribution of responsibilities can be achieved, no member depends on his dominant partner. The steps of the cooperative learning model of the rattling button technique are (1) The teacher prepares a small box containing buttons (can also be other small objects, such as red beans, hazelnut seeds, pieces of straw, sticks, scoop of ice cream). , etc). These buttons can also be replaced with other objects, (2) Before the group starts their task, each student in each group gets two or three buttons (the number of buttons depends on the difficulty of the task given), (3) Each time a child If a child is to speak or express an opinion, he must throw away one of his buttons and put it in the middle, (4) If a child's buttons run out, he may not speak again until all his friends have also finished their buttons, (5) If all the buttons have been finished, while the task has not been completed, the group may take an agreement to divide the buttons again and repeat the procedure again. Keyword: Kancing Gemerincing, Cooperative Learning Model Design, Indonesian Language Learning
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