虚拟环境中行走时的时间感知

G. Bruder, Frank Steinicke
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引用次数: 12

摘要

大量文献分析了现实世界和虚拟环境(VE)在空间、距离和速度感知方面的差异。到目前为止,据我们所知,还没有收集到沉浸式虚拟机中时间错觉的经验数据。然而,有证据表明,时间感知可能偏离真实判断,例如,由于与运动错觉相关的视觉或听觉刺激。在这项工作中,我们通过一个沉浸式头戴式显示器(HMD)环境的试点研究来评估步行运动中的时间感知。真实环境和虚拟环境下的时间判断没有显著差异。
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Time perception during walking in virtual environments
A large body of literature has analyzed differences between perception in the real world and virtual environments (VE) in terms of space, distance and speed perception. So far, no empirical data has been collected for time misperception in immersive VEs to our knowledge. However, there is evidence that time perception can deviate from veridical judgments, for instance, due to visual or auditive stimulation related to motion misperception. In this work we evaluate time perception during walking motions with a pilot study in an immersive head-mounted display (HMD) environment. Significant differences between time judgments in the real and virtual environment could not be observed.
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