2222:一款通俗易懂的环保游戏

Amanda Bueno C. Peixoto, Gabriel M. Silva, Jean B. R. Sarmiento, Ulisses D. S. Rosa, Virgínia F. Mota
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引用次数: 0

摘要

对于视觉和听觉受损的人来说,游戏的可访问性仍然难以实现。在这项工作中,我们介绍了2222,这是一款可访问的迷宫游戏,它通过游戏机制中的听觉定向和公平性等资源促进了真正的包容性,减少了玩家之间游戏体验的差异。此外,我们还将环境意识融入游戏叙事中,以激励玩家改变现实。
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2222: An Accessible Game To Promot Environment Protection Awareness
Accessibility in games remain largely inaccessible to visually and hearing impaired people. In this work, we introduce 2222, an accessible maze game that promotes a real inclusion, through resources such as auditory orientation and equity in the game mechanics, reducing the disparity in the game-play experience between players. Furthermore, we also brought environmental awareness within our narrative to inspire players to transform our reality.
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