{"title":"足球比赛越位自动判罚系统","authors":"Sadatsugu Hashimoto, S. Ozawa","doi":"10.1109/ICME.2006.262924","DOIUrl":null,"url":null,"abstract":"In this paper, we propose a system for automatic judgment of offsides in soccer games. We detect and track players in fixed multi camera images and calculate the world coordinates of them. Furthermore, we do a formation analysis by classifying uniforms and calculate the position of an offside line. On the other hand, we calculate the 3D coordinates and the trajectories of a ball in world coordinates from the plane coordinates of a ball in multi cameras and recognize the moment of a play from the 3D trajectories of a ball. In addition, we make a judge player's interfering with play by analyzing the spatial relationship between a ball and players. Finally, we make an offside judgment by integrating these results. We apply our system to a real soccer match and demonstrate the availability of this system by showing the experimental results","PeriodicalId":339258,"journal":{"name":"2006 IEEE International Conference on Multimedia and Expo","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":"{\"title\":\"A System for Automatic Judgment of Offsides in Soccer Games\",\"authors\":\"Sadatsugu Hashimoto, S. Ozawa\",\"doi\":\"10.1109/ICME.2006.262924\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose a system for automatic judgment of offsides in soccer games. We detect and track players in fixed multi camera images and calculate the world coordinates of them. Furthermore, we do a formation analysis by classifying uniforms and calculate the position of an offside line. On the other hand, we calculate the 3D coordinates and the trajectories of a ball in world coordinates from the plane coordinates of a ball in multi cameras and recognize the moment of a play from the 3D trajectories of a ball. In addition, we make a judge player's interfering with play by analyzing the spatial relationship between a ball and players. Finally, we make an offside judgment by integrating these results. We apply our system to a real soccer match and demonstrate the availability of this system by showing the experimental results\",\"PeriodicalId\":339258,\"journal\":{\"name\":\"2006 IEEE International Conference on Multimedia and Expo\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-07-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"22\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2006 IEEE International Conference on Multimedia and Expo\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICME.2006.262924\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2006 IEEE International Conference on Multimedia and Expo","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2006.262924","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A System for Automatic Judgment of Offsides in Soccer Games
In this paper, we propose a system for automatic judgment of offsides in soccer games. We detect and track players in fixed multi camera images and calculate the world coordinates of them. Furthermore, we do a formation analysis by classifying uniforms and calculate the position of an offside line. On the other hand, we calculate the 3D coordinates and the trajectories of a ball in world coordinates from the plane coordinates of a ball in multi cameras and recognize the moment of a play from the 3D trajectories of a ball. In addition, we make a judge player's interfering with play by analyzing the spatial relationship between a ball and players. Finally, we make an offside judgment by integrating these results. We apply our system to a real soccer match and demonstrate the availability of this system by showing the experimental results