调查用户对基于交互标志的刺激对行为改变的反应

Zhihua Zhang, Yuta Takahashi, Manato Fujimoto, Yutaka Arakawa, K. Yasumoto
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引用次数: 4

摘要

近年来,人们对行为改变进行了许多研究和发展。行为改变的目的是改善人们的生活方式,或长期保持这种改善,以达到促进健康状况改善的目的。要实现新生活方式的奠基,就必须认识到用户的日常生活模式,并在用户的日常生活中给予行为改变的触发器。为了实现这一点,在本研究中,我们构建了一个能够与过往用户积极对话的交互式标牌,并试图通过发送视觉刺激和听觉刺激来诱导行为改变。在本文中,我们报告了用户对拟议的交互式标牌的反应和感受的调查结果。作为一项调查实验,我们在学校的一层设置了4个互动指示牌,并要求15名参与者在日常生活中携带带有BLE信标的名牌。有4个不同的对话场景,当他/她接近互动标牌时,会向参与者发布一个场景。参与者可以通过触摸屏对这些场景做出反应。实验结果表明,交互式标牌能够有效地诱导行为改变。
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Investigating User Reactions to Interactive-signage-based Stimulation Toward Behavior Change
In recent years, many research and developments of behavior change have been conducted. The purpose of behavior change is to improve people’s lifestyle pattern or to maintain the improvement for a long time aiming to achieve a goal of promoting health condition improvement. In order to achieve the foundation of a new lifestyle, it is necessary to recognize the daily life patterns of users and give triggers to users in their daily life for behavior change. To realize this, in this study, we construct an interactive signage which is able to positively talk to the passing user and try to induce behavior change by sending visual stimulation and auditory stimulation. In this paper, we report the result of the investigation on users’ reactions and feelings to the proposed interactive signage. As a survey experiment, we set up 4 interactive signage on a floor of our university and asked 15 participants to carry a name tag with a BLE beacon during their daily life. There are 4 different dialogue scenarios and a scenario is posted to the participants when he/she approaches the interactive signage. Participants can respond to these scenarios through a touchscreen. Based on the result of the experiment, it is found that the interactive signage can induce behavior change effectively.
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