大型研究实验室科学可视化的硬件/软件解决方案

L. Cook, G. Bancroft, K. Hussey, J. Dragon, W. Johnston
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I thought that other people may benefit from seeing why people are pursuing some of the solutions that they are.Today there are five of us who are going to discuss a little bit about what the environment is that we work in and what we're each doing to solve the graphic needs in our environments, and also why we think our solution is the best.Each panelist is going to and make an eight to 10 minute statement to that effect. I will give each panelist a complete introduction when they get up to speak.I suppose I should tell you a little bit about who I am before we get started. My background is in math and computer science. I have a BS/MS in that, and I am currently a group leader for one of the computer science groups that supports one of our large physics divisions at Lawrence Livermore Laboratory. 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引用次数: 1

摘要

早上好。我是劳伦斯利弗莫尔实验室的琳娜·库克。本次会议是一个关于科学可视化的硬件和软件解决方案的小组会议,这些解决方案正在美国的一些大型研究实验室中进行。这个小组之所以成立,是因为我和洛斯阿拉莫斯的其他人看到我们在追求不同的途径,而且非常强烈地追求不同的途径来满足我们的图像需求。特别是在利弗莫尔,在图形终端和图形工作站之间的斗争已经持续了好几年。我认为其他人可能会从了解人们为什么追求他们所追求的一些解决方案中受益。今天,我们五个人将讨论一下我们工作的环境是什么,我们每个人都在做什么来解决我们环境中的图形需求,以及为什么我们认为我们的解决方案是最好的。每个小组成员都要做一个8到10分钟的陈述。当每个小组成员站起来发言时,我会给他们一个完整的介绍。我想在我们开始之前,我应该告诉你我是谁。我的背景是数学和计算机科学。我有这方面的学士/硕士学位,我目前是一个计算机科学小组的组长,该小组支持劳伦斯利弗莫尔实验室的一个大型物理部门。我们所做的部分工作是用良好的计算机图形来支持我们的物理学家,我一直在领导我的小组的图形工作站工作。我们第一位发言的小组成员是戈登·班克罗夫特。他来自NASA艾姆斯,拥有航空学学士学位。他在NASA工作了六年,目前是工作站应用程序的任务经理,是流体动力学部门的一部分。他参与了流体动力学模拟可视化应用程序的创建。他参与了NASA一直在做的一些采购。戈登。
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Hardware/software solutions for scientfic visualization at large reserach laboratories
Good morning. My name is Linnea Cook from Lawrence Livermore Laboratory. This session is a panel session on hardware and software solutions for scientific visualization that are being pursued at some of the large research laboratories in the United States. This panel originated because I saw and other people at Los Alamos saw that we were pursuing different avenues of -- and quite vehemently -- pursuing different avenues of meeting our graphics needs. In Livermore in particular there was real strife for several years over graphics terminals versus graphics workstations. I thought that other people may benefit from seeing why people are pursuing some of the solutions that they are.Today there are five of us who are going to discuss a little bit about what the environment is that we work in and what we're each doing to solve the graphic needs in our environments, and also why we think our solution is the best.Each panelist is going to and make an eight to 10 minute statement to that effect. I will give each panelist a complete introduction when they get up to speak.I suppose I should tell you a little bit about who I am before we get started. My background is in math and computer science. I have a BS/MS in that, and I am currently a group leader for one of the computer science groups that supports one of our large physics divisions at Lawrence Livermore Laboratory. Part of the work we do is to support our physicists with good computer graphics and I have been leading the graphics workstation effort for my group.Our first panelist to speak is Gordon Bancroft. He is from NASA Ames and he has a BS in aeronautics. He's been at NASA for six years, and is currently task manager of workstation applications, as part of the fluid dynamics division. He's involved in the creation of applications for visualization of fluid dynamic simulation. He has been involved in some of the procurement that NASA has been doing. Gordon.
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Operating systems and graphic user interfaces Physically-based modeling: past, present, and future Distributed graphics: where to draw the lines? HDTV (Hi-Vision) computer graphics Hardware/software solutions for scientfic visualization at large reserach laboratories
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