MagicMuseum:基于团队的文化遗产教育互动智能空间体验

Simone Ghiazzi, Stefano Riva, Mattia Gianotti, Pietro Crovari, F. Garzotto
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引用次数: 0

摘要

MagicMuseum是一套以团队为基础、身临其境的小学生文化遗产教育活动。MagicMuseum利用了Magic Room的交互和多感官能力,这是一个室内智能空间,配备了丰富的物联网组件,如地板和墙壁投影、智能照明、音乐和声音、运动和手势传感器以及智能物体。本文介绍了MagicMuseum,并简要报道了一项涉及当地一所小学22名儿童的探索性研究。
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MagicMuseum: Team-based Experiences in Interactive Smart Spaces for Cultural Heritage Education
MagicMuseum is a set of team-based, immersive, full-body activities for Cultural Heritage Education of primary school children. MagicMuseum exploits the interactive and multisensory capability of the Magic Room, an indoor smart space equipped with IoT-enriched components such as floor and wall projections, smart lighting, music and sound, motion and gesture sensors, and smart objects. The paper describes MagicMuseum and briefly reports an exploratory study involving 22 children at a local primary school.
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