Fusality:用于跨平台镜像世界安装的开放框架

Nicholas F. Polys, R. B. Knapp, Matthew Bock, Christina Lidwin, Dane Webster, Nathan Waggoner, I. Bukvic
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引用次数: 14

摘要

随着计算机和显示器变得越来越普及,无线网络增加了人与物之间的联系,人类生活在数字和物理现实中。在本文中,我们描述了我们的原型镜像世界框架,它旨在融合这些现实:Fusality的目标是支持创新研究和展览的存在和协作,传感器和智能建筑以及从工程到艺术的混合现实应用。通过将来自建筑物及其居住者的实时传感器数据与在线3D环境和参与者融合在一起,我们展示了在线多实体消息传递通信的第一原理方法。这个演示展示了如何通过开放的Web体系结构支持各种Mirror Worlds客户机。这些技术为协作提供了新的可能性,也为互操作性指明了方向。最后,我们为该框架制定了研究议程,并讨论了其变革性应用。
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Fusality: an open framework for cross-platform mirror world installations
As computing and displays become more pervasive and wireless networks are increasing the connections between people and things, humans inhabit both digital and physical realities. In this paper we describe our prototype Mirror Worlds framework, which is designed to fuse these realities: Fusality. Our goal for Fusality is to support innovative research and exhibitions in presence and collaboration, sensors and smart buildings and mixed reality in applications from engineering to art. By fusing live sensor data from the building and its occupants with online 3D environments and participants, we demonstrate a first-principles approach to online multi-entity messaging communication. This demonstration shows how the variety of Mirror Worlds clients can be supported through the open Web architecture. These technologies enable new possibilities for collaboration as well as directions for interoperability. Finally, we layout out our research agenda for the framework and discuss its transformative applications.
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