{"title":"分布式多媒体系统中多媒体服务器的构建","authors":"Xiaoqiang Fei, P. Shi","doi":"10.1109/APDC.1997.574040","DOIUrl":null,"url":null,"abstract":"The framework of constructing a distributed multimedia system based on the server/client architecture is described in this paper. We focus our attention on the realization of synchronization presentation of different media in a multimedia application, and a set of QoS (qualify of service) parameters is given as a criterion to make a trade-off between overall performance of the system and the synchronization presentation in each multimedia application.","PeriodicalId":413925,"journal":{"name":"Proceedings. Advances in Parallel and Distributed Computing","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1997-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Construction of multimedia server in a distributed multimedia system\",\"authors\":\"Xiaoqiang Fei, P. Shi\",\"doi\":\"10.1109/APDC.1997.574040\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The framework of constructing a distributed multimedia system based on the server/client architecture is described in this paper. We focus our attention on the realization of synchronization presentation of different media in a multimedia application, and a set of QoS (qualify of service) parameters is given as a criterion to make a trade-off between overall performance of the system and the synchronization presentation in each multimedia application.\",\"PeriodicalId\":413925,\"journal\":{\"name\":\"Proceedings. Advances in Parallel and Distributed Computing\",\"volume\":\"52 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1997-03-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. Advances in Parallel and Distributed Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/APDC.1997.574040\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. Advances in Parallel and Distributed Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/APDC.1997.574040","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Construction of multimedia server in a distributed multimedia system
The framework of constructing a distributed multimedia system based on the server/client architecture is described in this paper. We focus our attention on the realization of synchronization presentation of different media in a multimedia application, and a set of QoS (qualify of service) parameters is given as a criterion to make a trade-off between overall performance of the system and the synchronization presentation in each multimedia application.