{"title":"CAMAR 2.0:情境感知移动增强现实的未来方向","authors":"Choonsung Shin, Wonwoo Lee, Youngjung Suh, Hyoseok Yoon, Youngho Lee, Woontack Woo","doi":"10.1109/ISUVR.2009.24","DOIUrl":null,"url":null,"abstract":"With the rapid spreading of ubiComp and mobile augmented reality, the interaction of mobile users in U-VR environments has been evolving. However, current interaction is limited in individuals’ experience with given contents and services. In this paper, we propose CAMAR 2.0 as a future direction of CAMAR aiming at improving perception and interaction of users in U-VR environments. We thus introduce three principles for future interaction and experience in U-VR environments. We also discuss technical challenges and promising scenarios for realizing the vision of CAMAR 2.0 in U-VR environments.","PeriodicalId":373083,"journal":{"name":"2009 International Symposium on Ubiquitous Virtual Reality","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-07-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"CAMAR 2.0: Future Direction of Context-Aware Mobile Augmented Reality\",\"authors\":\"Choonsung Shin, Wonwoo Lee, Youngjung Suh, Hyoseok Yoon, Youngho Lee, Woontack Woo\",\"doi\":\"10.1109/ISUVR.2009.24\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"With the rapid spreading of ubiComp and mobile augmented reality, the interaction of mobile users in U-VR environments has been evolving. However, current interaction is limited in individuals’ experience with given contents and services. In this paper, we propose CAMAR 2.0 as a future direction of CAMAR aiming at improving perception and interaction of users in U-VR environments. We thus introduce three principles for future interaction and experience in U-VR environments. We also discuss technical challenges and promising scenarios for realizing the vision of CAMAR 2.0 in U-VR environments.\",\"PeriodicalId\":373083,\"journal\":{\"name\":\"2009 International Symposium on Ubiquitous Virtual Reality\",\"volume\":\"37 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-07-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 International Symposium on Ubiquitous Virtual Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISUVR.2009.24\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 International Symposium on Ubiquitous Virtual Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISUVR.2009.24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
CAMAR 2.0: Future Direction of Context-Aware Mobile Augmented Reality
With the rapid spreading of ubiComp and mobile augmented reality, the interaction of mobile users in U-VR environments has been evolving. However, current interaction is limited in individuals’ experience with given contents and services. In this paper, we propose CAMAR 2.0 as a future direction of CAMAR aiming at improving perception and interaction of users in U-VR environments. We thus introduce three principles for future interaction and experience in U-VR environments. We also discuss technical challenges and promising scenarios for realizing the vision of CAMAR 2.0 in U-VR environments.