军事情景定义语言的结构和内容增强

Zhao Xinye, Yang Mei, Xing Zhou, Huang Kedi
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引用次数: 7

摘要

MSDL(军事场景定义语言)是一种基于xml的语言,旨在支持军事场景开发,为建模和仿真社区提供验证和加载军事场景的通用机制,创建可以在模拟和C4I设备之间共享的军事场景的能力,以及改善联邦模拟之间场景一致性的方法。然而,当前版本的MSDL标准不包括模拟部队执行的任务表达式,这些任务可以在模拟开始时预加载以执行或调度。我们在由计划、任务何人、COA、阶段、任务和任务组成的事件层次结构中为计划设计一个框架。C-BML(联合战斗管理语言)是一种新兴的国际标准,用于跨指挥控制系统、仿真系统和机器人系统的计划、命令和报告的明确表达和交换。阶段1 C-BML规范提供了表达计划和订单的能力。本文专门将BML作为一种提供任务语言的手段,用于实现MSDL的计划,以指定一种标准机制,用于独立于应用程序生成或使用场景的共享军事场景。此外,对任务语法进行了剖析,使修正后的MSDL能够被鲁棒和仿真系统理解,并详细阐述了来自海军领域的一个示例。
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Structure and content enhancement to Military Scenario Definition Language
MSDL (Military Scenario Definition Language) is an XML-based language designed to support military scenario development that provides the modeling and simulation community with a common mechanism for verifying and loading military scenarios, the ability to create a military scenario that can be shared between simulations and C4I devices and a way to improve scenario consistency between federated simulations. Nevertheless the current version of the MSDL standard does not include expression of tasks for simulated forces to perform that can be preloaded for execution or scheduling when the simulation starts. We design a framework for plans in an event hierarchy consisting of Plan, Task Who, COA, Phase, Mission and Task. C-BML(Coalition Battle Management Language) is an emerging international standard for the unambiguous expression and exchange of plans, orders, and reports across command & control systems, simulation systems, and robotic systems. Phase 1 C-BML Specification provides the ability to express plans and orders. This paper specifically addresses BML as a means to provide a tasking language for plans to implement MSDL to specify a standard mechanism for sharing Military Scenarios independent of the application generating or using scenarios. Furthermore, the task grammar is anatomized so that revised MSDL should be understood by the robust and simulation system and elaborate an example from the navy domain is elaborated.
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