{"title":"计算机科学课程中探索性问题解决的可视化建模","authors":"S. Kostousov, I. Simonova","doi":"10.33965/celda2019_201911l033","DOIUrl":null,"url":null,"abstract":"The purpose of the article is to identify conditions for the effective use of visual modeling tools that can help reduce the difficulty level of solving problems during the teaching high school students programming. Visual modeling tools are a type of software that allows you to create visual abstractions that reproduce concepts and objects of the real world with their relationships, which can help in solving the problem. In this paper, we focused on preformal models based on intellect- and concept-maps. The article gives a classification and describes techniques for using various visual modeling tools to solve problem tasks. Formed skills of working with such tools will allow students to produce, represent and express independently their knowledge. In addition, these tools allow structuring the process of solving the problem, optimizing the time for solving each stage of solving a problem task. The article presents the results of comparing the learning outcomes of the control and experimental groups, which show that the proposed visual modeling tools can help in solving the programming problem tasks.","PeriodicalId":385382,"journal":{"name":"Proceedings of the 16th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2019)","volume":"114 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"VISUAL MODELING FOR EXPLORATORY PROBLEM SOLVING ON COMPUTER SCIENCE LESSONS\",\"authors\":\"S. Kostousov, I. Simonova\",\"doi\":\"10.33965/celda2019_201911l033\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The purpose of the article is to identify conditions for the effective use of visual modeling tools that can help reduce the difficulty level of solving problems during the teaching high school students programming. Visual modeling tools are a type of software that allows you to create visual abstractions that reproduce concepts and objects of the real world with their relationships, which can help in solving the problem. In this paper, we focused on preformal models based on intellect- and concept-maps. The article gives a classification and describes techniques for using various visual modeling tools to solve problem tasks. Formed skills of working with such tools will allow students to produce, represent and express independently their knowledge. In addition, these tools allow structuring the process of solving the problem, optimizing the time for solving each stage of solving a problem task. The article presents the results of comparing the learning outcomes of the control and experimental groups, which show that the proposed visual modeling tools can help in solving the programming problem tasks.\",\"PeriodicalId\":385382,\"journal\":{\"name\":\"Proceedings of the 16th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2019)\",\"volume\":\"114 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-11-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 16th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2019)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.33965/celda2019_201911l033\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 16th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2019)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33965/celda2019_201911l033","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
VISUAL MODELING FOR EXPLORATORY PROBLEM SOLVING ON COMPUTER SCIENCE LESSONS
The purpose of the article is to identify conditions for the effective use of visual modeling tools that can help reduce the difficulty level of solving problems during the teaching high school students programming. Visual modeling tools are a type of software that allows you to create visual abstractions that reproduce concepts and objects of the real world with their relationships, which can help in solving the problem. In this paper, we focused on preformal models based on intellect- and concept-maps. The article gives a classification and describes techniques for using various visual modeling tools to solve problem tasks. Formed skills of working with such tools will allow students to produce, represent and express independently their knowledge. In addition, these tools allow structuring the process of solving the problem, optimizing the time for solving each stage of solving a problem task. The article presents the results of comparing the learning outcomes of the control and experimental groups, which show that the proposed visual modeling tools can help in solving the programming problem tasks.