基于拓扑区域邻接和几何信息的交互式纸牌游戏分割标记跟踪方法

H. Nishino
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引用次数: 7

摘要

近年来,交互式系统对纸牌游戏的扩展在游戏产业中迅速流行起来。基于摄像头的追踪技术可以在不需要任何特殊硬件的情况下,以低成本构建这种互动纸牌游戏。分割标记对于这类纸牌游戏很有用,因为标记之间的空间可以用于对玩家具有视觉意义的图片,如[2]所示。
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A split-marker tracking method based on topological region adjacency & geometrical information for interactive card games
Recently, the extension of card games by interactive systems has been rapidly popular in gaming industry. Camera-based Tracking can play an important role to build such interactive card games at a low cost, without any special hardware. Split markers can be useful for such card games since the space between the markers can be used for pictures that are visually meaningful for players as in [2].
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