社会性事物——SandS的例子

B. Apolloni, M. Fiasché, G. Galliani, C. Zizzo, G. Caridakis, Georgios Siolas, S. Kollias, M. Graña, F. Barriento, S. Jose
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引用次数: 14

摘要

在社会主义作为一种经济选择受到各种质疑的时候,很少有人反对我们生活中的社会实例,如娱乐、客户服务等等。这也发生在我们生活中许多事情的管理上。我们可以从一个非常基本的事实中找到这种趋势存在的原因和证据:事物之所以具有社会性,是因为它们更有效。然而,在这个领域,社会政治也是非常值得怀疑的。在此,我们将介绍欧洲项目SandS在物联网框架下采用的视角。在这种情况下,事物是在以服务为中心的方法中在网络上交互的代理,其中健全的层次结构分派指令。这是一个完整的生态系统,在这里,社交网络开发出一种集体智慧,支持以用户意愿为中心的新的具体功能,并由他/她的反馈促进。用户的核心角色反映了生态系统的各个方面,从社会管理的家庭事物:影响我们日常生活的家用电器(白色家电),到所使用的硬件和软件:严格开源。
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Social things - The SandS instantiation
At a time when socialism as an economic option is variously questioned, very few people are against social instances of our life such as entertainment, customer assistance, and so on. This happens with the management of many things accompanying our life as well. We can find both the reason and the evidence for the viability of this trend in one very basic fact: things are social because they work better. However, also in this sphere social politics are highly questionable. Here we introduce the perspective adopted in the European project SandS within a framework of Internet of Things. In this case things are agents interacting on the network within a service centric approach where a sound hierarchy dispatches instructions. It is a complete ecosystem where the social network develops a collective intelligence subtending new concrete functionalities that are centered on the user willing and fostered by his/her feedbacks. The central role of the user reflects on all aspects of the ecosystem, from the family of things which are socially governed: the household appliances (the white goods) that affect our everyday life, up to the employed hardware and software: strictly open source.
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