基于触摸屏的移动设备的可用性映射启发式和设计原则

R. Inostroza, Cristian Rusu
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引用次数: 15

摘要

基于触摸屏的移动设备(TMDs)是最流行和广泛的电子设备之一。许多制造商已经发布了自己的设计原则,作为开发人员的指导方针。每个平台对软件开发都有特定的限制和建议;特别是在用户界面方面。来自iOS、Windows Phone、Android和Tizen OS的四套设计原则被映射到一套可用性启发式的tmd。这张图显示,tmd可用性启发式几乎涵盖了每一个设计模式,并增加了两个新的维度:用户体验和认知负荷。在更新tmd可用性启发式建议时,将考虑这些新维度。
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Mapping usability heuristics and design principles for touchscreen-based mobile devices
Touchscreen-based mobile devices (TMDs) are one of the most popular and widespread kind of electronic device. Many manufacturers have published its own design principles as a guideline for developers. Each platform has specific constrains and recommendations for software development; specially in terms of user interface. Four sets of design principles from iOS, Windows Phone, Android and Tizen OS has been mapped against a set of usability heuristics for TMDs. The map shows that the TMDs usability heuristics cover almost every design pattern with the addition of two new dimensions: user experience and cognitive load. These new dimensions will be considered when updating the proposal of usability heuristics for TMDs.
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